(;GM[1]FF[4]CA[UTF-8]AP[CGoban:3]ST[2]
RU[Japanese]SZ[19]KM[0.00]
PW[end]PB[game]
;B[pd]
(;AE[pd]AW[ja][jb][fc][gc][hc][ic][jc]AB[ac][bc][cc][dc][ec]LB[eb:B][fb:A]C[Today we will talk about endgame! We will try to explain you how endgame counting works, step by step. And we will show you some common endgame positions and explain how many points these moves are worth.

Let's start with a relatively easy problem!
Either black could play at A. Or white could play a B. These moves have the same value in this position. Let's find out how many points they are worth.

We will always start with black moving first.

]
(;B[fb]C[This move is worth 6 points.]
;W[gb]
;B[fa]
;W[ga]
;B[eb]LB[ha:4][cb:9]C[In this position black has 9 points and white has 4. We should remember this.
To find out how many points black's move was worth, we should compare this position to the position where white started instead! This is called miai counting.])
(;W[eb]C[Now white starts!]
;B[db]
;W[fb]
;B[da]
;W[ea]LB[bb:6][hb:7]C[Do you remember the points from before?

When black played first, black had 9 points. And white 4.

Now black has only 6 points, so 3 points less! And white has 7 points, so 3 points more!

We can say that the hane on the second line is worth 3+3= 6 points!]))
(;AE[pd]AW[fo][go][ep][hp][dq][eq][jq]AB[cm][en][fn][eo][cp][dp][cq]C[This endgame also concerns a hane on the second line. 

In this case, we get to deal with a concept called 'follow-up moves'. Let's see what happens when black plays first!]
(;B[dr]C[This move is worth 11 points.]
;W[er]
;B[cr]LB[ds:B][es:A]C[Now the position has been resolved. White can play tenuki in the game.
However, if we want to find out how many points this endgame is worth, we need to look at the moved around A and B: which player will get to play there?]
(;W[ds]C[Playing here for white is not so interesting.]
;B[cs]
;W[es]C[It is gote.])
(;B[es]C[Playing here for black is much more interesting, because it will be sente. Therefore, for counting we assume that black will be the one who gets to play here.]
;W[fs]
;B[ds]
;W[gr]LB[bq:9][fq:6]SQ[ao][bo][co][do][hq][hr][hs]C[Now we have the first position from where we can start the counting!

Let's set up 2 borders for both black and white. These borders we will not count. Inside the borders will be the points.

Black has 9 points inside the borders.
White has 6 points.

Now we have to compare it with white starting first!]))
(;W[cr]C[Now white plays the hane.]
;B[br]
;W[dr]LB[bs:A]C[Again we can assume that white will get the move at A, since it is sente for white. Playing at A for black is less interesting.]
;W[bs]
;B[ar]LB[bp:3][bq:A][fq:11][cs:B]SQ[ao][bo][co][do][hq][hr][hs]C[A and B are not points. So:

Black has 3 points. White has 11 points.

Do you remember the points from before, where black played first? 
Black had 9 and white had 6.

So black now has 6 points less and white has 5 more. 6+5 = 11 points!

]))
(;AE[pd]AW[cn][dp][cq][cr]AB[kp][fq][iq][lq][dr]C[We play very often this Joseki. ]
(;B[eq]C[This move is around 12 points.]
;B[cs]C[Later we can assume this is sente for black]
;W[bs]
;B[ds]
;W[dq]
;B[er]
;W[ar]LB[br:4][fs:9]SQ[ap][bp][cp][gq][hq][jq][jr][js]C[Black has 9 points, white has 4 points.])
(;W[er]C[When white starts..]
;B[fr]
;W[ds]
;W[fs]C[White will get this move]
;B[hr]LB[gs:A]C[Depending on ko threats black will play here or at A]
(;B[gs]C[Getting this move for black is not sure.]
;W[es]
;B[eq]
;W[dq]LB[cs:9][gs:A][hs:4]SQ[ap][bp][cp][gq][hq][jq][jr][js]C[Before it was 9 points for black and 4 points for white.
Black now has 4 points, white has 9 points.

So when black gets the move at A the difference is 10 points.])
(;W[gs]C[When white gets this move the difference will be around 12 points.])))
(;AE[pd]AW[ck][dn][bo][fo][cp][bq]AB[ep][cq][dq][gq][iq]
(;B[br]C[This is 11points.]
;W[ar]
;B[bs]LB[ap:3][dr:7]SQ[an][bn][cn][co][eq][fq][gr][gs]C[Black has 7, white has 3.])
(;W[cr]C[White could consider this move]
;B[dr]
;W[bs]
;W[ds]C[White will get this move]
;B[es]
;W[cs]
;B[fr]LB[ar:7][er:2]SQ[an][bn][cn][co][eq][fq][gr][gs]C[Black has 2 white has 7.
Compared to above, where black had 7 points and white 3.
The hane on the second line was worth 9 points. ])
(;W[br]LB[cr:A]C[The hane at A was worth 9 points.
What happens when white extends here?
This is usually the best move ]
(;B[cr]C[When black blocks white is happy. He has gained 4 points in sente.])
(;B[pp]C[Therefore normally black plays tenuki...]
;W[es]C[But now the monky jump is sente.]
;B[er]
;W[ds]
;B[fs]
;W[cr]
;B[dr]
;W[cs]
;B[fr]LB[bp:7]SQ[an][bn][cn][co][eq][fq][gr][gs]C[Black has 0 points now, white has 7.
Comparing to first variation where black had 7 and white 3, this extension at the 2-2 point proved to be worth (7-0) + (7-3) = 11 points!
So the extension on the second line is better than the hane. IF the follow-up monkey jump is sente.])))
(;AE[pd]AW[ck][cn][en][go][bp][bq][cq][br]AB[cp][dp][fp][dq][hq][jq][cr]C[This shape is also common.]
(;B[dr]LB[bs:A][cs:B]C[This endgame is around 11 points.
The moves around A and B afterwards can be claimed by either black or white: it is unclear.]
;B[bs]TR[bs]C[Black has a 50% chance to claim this endgame.

After that black has some good endgame sente up his sleeve.]
;B[bo]
;W[co]
;B[ar]
;W[bn]LB[ao:3][fr:7]SQ[am][bm][cm][eq][fq][gq][hr][hs]C[Black has 7 points within the borders of his imagination and white has 3.])
(;W[dr]C[White plays first!]
;B[er]
;W[cs]C[Afterthat white A to F are sente.]
;W[es]C[This will be white's sente.]
;B[fr]
;W[fs]
;B[gs]
;W[ds]
;B[co]
;W[bo]
;B[gr]LB[ap:10]SQ[am][bm][cm][eq][fq][gq][hr][hs]C[The borders, what would we do without them?

Black has 0! White has 10..

Before black had 7 and white had 3.. The difference is 14 points now.]))
(;AE[pd]AW[gp][jp][dq][eq][fq][gq][kq]AB[cm][do][fo][dp][fp][cq][cr]LB[es:A][fs:B]C[A or B which one is correct?]
(;W[]
(;B[fs]C[This is correct and around 7 points sente.]
;W[fr]
(;B[ds]
;W[gs]C[Black gets 3 points.]
;W[es]C[We can expect this later.]
;B[dr]
;W[er]LB[br:3][bs:2][cs:1])
(;B[es]C[This is not good here, black ends in gote.]
;W[gs]
;B[dr]
;W[er]
;B[ds]C[This is gote. ]))
(;B[es]C[This move is suboptimal.]
;W[fs]
;B[ds]
;W[er]C[Keima instead of Monkyjump loses black 1 point.]
;W[dr]C[To be expected.]
;B[cs]LB[br:2][bs:1]))
(;W[dr]C[Let's compare it to white playing here first.]
;W[cs]C[White is the lucky bastard here.]
;B[bs]
;W[ds]
;B[br]LB[er:1][fr:3][es:2][fs:4]C[Before black had 3 points. Now black has 0. White had 0 before and now has 4! 

3+4= 7 points]))
(;AE[pd]AW[ep][gp][ip][dq][eq][kq]AB[cj][dm][do][dp][cq][cr]LB[fs:A]TR[fq]C[This shape doesn't have a stone at the triangle spot. Which makes things different in relation to the monkey jump.
How many points is this monkeyjump?
And how should white answer here? Many people make mistakes in this endgame.]
(;B[fs]C[This is 9 points sente.]
(;W[fr]C[correct answer for w.]
;B[es]C[Now black can play here and it is the correct move.]
;W[gs]
;B[dr]
;W[er]
;B[ds]
;W[gr]LB[br:3][bs:2][cs:1])
(;W[gr]C[Typical mistake..]
;B[gs]
;W[hs]
;B[es]
;W[fr]
;B[dr]
;W[er]
;B[ds]
;W[hr]LB[hr:2][hs:1]C[White loses 2 points.])
(;W[ds]C[Another correct answer for w.]
;B[dr]
;W[er]
;B[es]
;W[gs]
;B[cs]
;W[fr]
;B[ds]
;W[gr]C[Same result!]))
(;W[dr]
;W[cs]
;B[bs]
;W[ds]
;B[br]LB[er:2][fr:4][gr:6][es:1][fs:3][gs:5]C[6+3=9 points])))
